CATCH GAME
ABOUT
Catch is the re-invention of a classic game mechanic with extra style and fun. Dodging a dangerous misfit army of falling can-openers, knives, saws, axes and chainsaw throwing boss monsters you have to be fast to survive long and catch those elusive coins!
The project utilizes the realtime physics engine Box2D to give the game the feel of realistic collisions. This involved the creation of advanced JSFL (Flash extensions) and custom Flash components to allow us to visually build complex Box2D shapes and rigid bodies.
With a growing tribe of over 150,000 who cant stop playing it on Facebook we're hoping we get to show it to you sans-Facebook one day!
DETAILS
Client
Something Splendid / CashCompare
Tasks
Part Game Design, Game Development
Technologies
Flash, Box2D, Papervision3d
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